Development of E-Modules Discrete Math Learning Multimedia for Discovery Learning
Abstract
The purpose of developing learning multimedia for Discrete Mathematics courses based on discovery learning is to provide interactive, in-depth, and interesting learning experiences for students. Through the discovery learning approach, the main goal is to encourage students to be actively involved in the learning process, so that they can develop a deeper understanding of discrete mathematics concepts. Multimedia learning provides opportunities for students to explore these concepts through various media, such as videos, simulations, and direct interaction, which help them internalize the material better. The research subjects were ITB TSIKOM Bali students who took the Discrete Mathematics course in the intermediate semester with a population of 35 students. The method used in multimedia development is MDLC (Multimedia Development Life Cycle) which consists of the stages of Concept, Design, Material Collecting, Assembly, Testing and Distribution. This e-module design applies use case diagrams, activity diagrams, sequence diagrams and storyboards. Testing includes blackbox with the results of all functions in the application running well; the second test of user trials using interviews with limited result is that overall students can accept the application well; the third test is a user trial using a Likert scale questionnaire, and the results of the Likert scale score are analyzed using the feasibility percentage formula with a value of 89.6 declared e-modules very feasible to use as discrete mathematics learning media.
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Copyright (c) 2025 Ni Nyoman Supuwiningsih, Ida Bagus Ketut Surya Arnawa, Ni Putu Linda Santiari, I Made Ari Santosa, Joko Santoso, Edwar

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